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New York Times’ new WordleBot tool will sharpen your Wordle skills

New York Times has introduced WorldeBot, a companion tool that will analyze your performance in Wordle. Want to know why you played so well — or so badly — in Wordle 388? Meet WordleBot, your daily wordle companion that will tell you how efficient and lucky you were — and it could help improve your results.

Wordle became a phenomenon late last year as a simple yet addictive puzzle game in which players would attempt to guess a five-letter word based on clues dictated by colored squares. Green squares mean the letter guessed is the correct letter and in the correct space, yellow means that letter is in the word but not in that space, and grey means that letter doesn’t exist in the key word. Originally made by a single person, New York Times would go on to purchase the game and host it on their site.

WorldeBot claims to help players become better Wordle players by showing them statistics after completing a daily puzzle. It will give you scores from 0 to 99 based on luck and skill for each guess, and then give advice on how you could improve in future games. You can see WordleBot’s advice by taking your completed puzzle to the WorldeBot site where it will automatically run through your guesses and make suggestions.

Along with WordleBot, New York Times will also now allow players to link their Wordle stats to their accounts so they cannot be lost. There was some concern that Wordle would lose its appeal after being purchased by the New York Times, especially since it spawned dozens of other imitators looking to capture the same audience, however, the game is still played by thousands every day. WorldleBot could be a fun way to help people learn new strategies and words for their daily brain teaser.

It was Wordle that really exploded in popularity and was a natural purchase for the New York Times, but the outlet didn’t just stop there. It has released an entire section of brain-teasing puzzles for people to try out each and every day, including the devilishly difficult Connections. Nearly anyone who has tried it has become hooked, and for good reason. The idea is simple, and yet solving these puzzles is never easy. If you’ve never given Connections a shot, or were put off by it the first time you tried, take a look at our expert tips and tricks to help you get a better feel for how to solve each puzzle. Once you do, you will be playing every day without fail.

Connections tips and tricks

The rules to Connections are simple: you have a grid of 16 words that you need to organize into four groups based on a shared connection. For example, four of the 16 words may all be fruit and thus make sense to group together. Connections is much tricker than that, however, so don’t expect the solutions to be so obvious. The different groups are also given different colors based on their difficulty, with yellow being the easiest, followed by green, then blue, and purple, which is the most difficult.

If you’ve added puzzle games like Wordle and Connections to your routine in the past year, you might have another daily obsession coming your way. Puzzmo is a new platform that brings the idea of a newspaper puzzle page to a responsive web page that works across devices. Players can sign up to join the free platform today, which also features a $40 annual subscription option that unlocks bonus features like experimental games and leaderboards. The ambitious new project is a collaboration between Orta Therox and Zach Gage, a game designer who’s gained popularity over the years with mobile titles like Knotwords and Good Sudoku. His latest project has been in the works for years, and it acts as a sort of one-stop shop for Gage’s puzzle catalog that looks to beat popular hubs like The New York Times at their own game.

The New York Times has introduced the next title coming to its Games catalog following Wordle’s continued success — and it’s all about math. Digits has players adding, subtracting, multiplying, and dividing numbers. You can play its beta for free online right now. 

In Digits, players are presented with a target number that they need to match. Players are given six numbers and have the ability to add, subtract, multiply, or divide them to get as close to the target as they can. Not every number needs to be used, though, so this game should put your math skills to the test as you combine numbers and try to make the right equations to get as close to the target number as possible. Players will get a five-star rating if they match the target number exactly, a three-star rating if they get within 10 of the target, and a one-star rating if they can get within 25 of the target number. Currently, players are also able to access five different puzzles with increasingly larger numbers as well. 

I solved today’s puzzle and found it to be an enjoyable number-based game that should appeal to inquisitive minds that like puzzle games such as Threes or other The New York Times titles like Wordle and Spelling Bee.

In an article unveiling Digits and detailing The New York Time Games team’s process to game development, The Times says the team will use this free beta to fix bugs and assess if it’s worth moving into a more active development phase “where the game is coded and the designs are finalized.” So play Digits while you can, as The New York Times may move on from the project if it doesn’t get the response it is hoping for. 

Digits’ beta is available to play for free now on The New York Times Games’ website

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